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	<title>Comments on: The Out Crowd:  Why &#8220;Crowdsourced Creative&#8221; is Both Smart and Good</title>
	<atom:link href="http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/feed/" rel="self" type="application/rss+xml" />
	<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/</link>
	<description>PEOPLE * TECHNOLOGY * EVOLUTION</description>
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		<title>By: Danna Tresch</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2958</link>
		<dc:creator>Danna Tresch</dc:creator>
		<pubDate>Wed, 24 Aug 2011 20:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2958</guid>
		<description>This really is great article ! I simply love&#039;d this !</description>
		<content:encoded><![CDATA[<p>This really is great article ! I simply love&#8217;d this !</p>
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		<title>By: Georgeann Balkus</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2952</link>
		<dc:creator>Georgeann Balkus</dc:creator>
		<pubDate>Sun, 21 Aug 2011 20:36:48 +0000</pubDate>
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		<description>This is good article ! I simply love&#039;d it !</description>
		<content:encoded><![CDATA[<p>This is good article ! I simply love&#8217;d it !</p>
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		<title>By: john</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2907</link>
		<dc:creator>john</dc:creator>
		<pubDate>Mon, 23 May 2011 23:52:32 +0000</pubDate>
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		<description>You can even use a good quality reverse phone lookup site to verify addresses of people you know. How many times have you wanted to send a card to an acquaintance, but were not sure of the address? If you know the home or cell number for the individual.</description>
		<content:encoded><![CDATA[<p>You can even use a good quality reverse phone lookup site to verify addresses of people you know. How many times have you wanted to send a card to an acquaintance, but were not sure of the address? If you know the home or cell number for the individual.</p>
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		<title>By: Luci Temple</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2819</link>
		<dc:creator>Luci Temple</dc:creator>
		<pubDate>Fri, 25 Jun 2010 13:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2819</guid>
		<description>Great post :)

Some more crowdsourcing sites for filmmakers include wreckamovie, or crowdfunding via Indigogo, KickStarter, Fundabreak, etc.

I&#039;ve written a few case studies of films that have been successfully using this method - most recently Iron Sky. http://yetanotherstrugglingwriter.blogspot.com/2010/06/iron-sky-crowdsourcing.html</description>
		<content:encoded><![CDATA[<p>Great post <img src='http://allthingsthatrise.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Some more crowdsourcing sites for filmmakers include wreckamovie, or crowdfunding via Indigogo, KickStarter, Fundabreak, etc.</p>
<p>I&#8217;ve written a few case studies of films that have been successfully using this method &#8211; most recently Iron Sky. <a href="http://yetanotherstrugglingwriter.blogspot.com/2010/06/iron-sky-crowdsourcing.html" rel="nofollow" onclick="urchinTracker('/outgoing/yetanotherstrugglingwriter.blogspot.com/2010/06/iron-sky-crowdsourcing.html?referer=');">http://yetanotherstrugglingwriter.blogspot.com/2010/06/iron-sky-crowdsourcing.html</a></p>
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		<title>By: James Sherrett</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2805</link>
		<dc:creator>James Sherrett</dc:creator>
		<pubDate>Tue, 01 Jun 2010 19:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2805</guid>
		<description>Hey Giovanni, at the risk of adding to the echo, this is a great post -- a bunch of diverse threads woven together to create a overall view of crowdsourcing.

The aspect I&#039;d like to add is the evolution we can see crowdsourcing going through right now. I think 2 models are emerging.

The first model relies on a contest-style where contributors work on a speculative basis. Their motivations can include career advancement, creative expression, game playing and personal achievement.

The second model relies on technology to organize contributors and match the right people to the right tasks with the right compensation.

While this second model may seem less radical I believe its the superior model.

A number of crowdsourcing companies have made this same discovery, including the company I founded, AdHack.

We&#039;re creating a crowdsourcing model that balances breadth of choice for buyers with an open creative process and fair compensation for contributors.

Without this more progressive model I think crowdsourcing risks becomeing a race to the bottom for professional-generated content (PGC). Low prices chase out quality. Quality moves to platforms that generate returns commensurate with skill.

To use more inflammatory language, crowdsourcing without a more progressive model is strip mining the hopes of creative people. They become &#039;digital sharecroppers,&#039; to use Nick Carr&#039;s term, whether there are incentives to continue to play the game or not.

I know because we used to ask people to work for free in a contest-type model and we could see the results.

Now we&#039;re working hard to build a new, fair model on AdHack that uses matching technology to connect the right creative people with the right opportunities in the right process - a sustainable way or working that unlocks value for everyone involved.</description>
		<content:encoded><![CDATA[<p>Hey Giovanni, at the risk of adding to the echo, this is a great post &#8212; a bunch of diverse threads woven together to create a overall view of crowdsourcing.</p>
<p>The aspect I&#8217;d like to add is the evolution we can see crowdsourcing going through right now. I think 2 models are emerging.</p>
<p>The first model relies on a contest-style where contributors work on a speculative basis. Their motivations can include career advancement, creative expression, game playing and personal achievement.</p>
<p>The second model relies on technology to organize contributors and match the right people to the right tasks with the right compensation.</p>
<p>While this second model may seem less radical I believe its the superior model.</p>
<p>A number of crowdsourcing companies have made this same discovery, including the company I founded, AdHack.</p>
<p>We&#8217;re creating a crowdsourcing model that balances breadth of choice for buyers with an open creative process and fair compensation for contributors.</p>
<p>Without this more progressive model I think crowdsourcing risks becomeing a race to the bottom for professional-generated content (PGC). Low prices chase out quality. Quality moves to platforms that generate returns commensurate with skill.</p>
<p>To use more inflammatory language, crowdsourcing without a more progressive model is strip mining the hopes of creative people. They become &#8216;digital sharecroppers,&#8217; to use Nick Carr&#8217;s term, whether there are incentives to continue to play the game or not.</p>
<p>I know because we used to ask people to work for free in a contest-type model and we could see the results.</p>
<p>Now we&#8217;re working hard to build a new, fair model on AdHack that uses matching technology to connect the right creative people with the right opportunities in the right process &#8211; a sustainable way or working that unlocks value for everyone involved.</p>
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		<title>By: Steve</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2798</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 28 May 2010 02:45:08 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2798</guid>
		<description>Great post Giovanni and thanks for mentioning Talenthouse (disclaimer, I work there). The unleashing of the creative class and the removing the artificial, legacy barriers between the &quot;creators&quot; of the goods and the consumers of the goods is what this leads to. Its more than just a way to get things created, it represents a global change in market dynamics and the rise of the social marketplace. 

The old models will soon fade - where the producer of goods is at arms length from the creator of the goods, be it soft goods, such as music, film, design, or hard goods such as  products - it will all soon be done through optimized &quot;platforms of participation&quot;, as we are are building at Talenthouse. Consumers and producers will soon coexist / co-mingle and interact directly with each other, removing yet another layer of marketplace inefficiency, leading to customers getting the products they really want,  at a lower and lower price. 

In short, I agree with you - this is a big deal.</description>
		<content:encoded><![CDATA[<p>Great post Giovanni and thanks for mentioning Talenthouse (disclaimer, I work there). The unleashing of the creative class and the removing the artificial, legacy barriers between the &#8220;creators&#8221; of the goods and the consumers of the goods is what this leads to. Its more than just a way to get things created, it represents a global change in market dynamics and the rise of the social marketplace. </p>
<p>The old models will soon fade &#8211; where the producer of goods is at arms length from the creator of the goods, be it soft goods, such as music, film, design, or hard goods such as  products &#8211; it will all soon be done through optimized &#8220;platforms of participation&#8221;, as we are are building at Talenthouse. Consumers and producers will soon coexist / co-mingle and interact directly with each other, removing yet another layer of marketplace inefficiency, leading to customers getting the products they really want,  at a lower and lower price. </p>
<p>In short, I agree with you &#8211; this is a big deal.</p>
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		<title>By: Sue</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2788</link>
		<dc:creator>Sue</dc:creator>
		<pubDate>Wed, 12 May 2010 17:40:30 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2788</guid>
		<description>You’ve inspired me to think about crowdsourcing and culture. I’ve noticed that people often press the virtual world to match mental models of what they already know. So, I see some risk that the culture of crowdsourcing could eventually mirror what exists now, though I hope not. 

I like to believe an inclusive crowdsourcing culture is forming, one that engages the “out crowd.” I’m excited about these times, and how innovative social design can infuse this emerging culture with values that foster diverse participation. I had a look at World of Warcraft (via the Seely-Brown article), and saw that “The gender of your character is purely a cosmetic feature and has no impact on that character&#039;s abilities or statistics.” Imagine! Copy that, traditional enterprise!

I agree with you that the best platforms must rise to these challenges, and will benefit from making new and unique connections. How will it happen? I look forward to the contest :)</description>
		<content:encoded><![CDATA[<p>You’ve inspired me to think about crowdsourcing and culture. I’ve noticed that people often press the virtual world to match mental models of what they already know. So, I see some risk that the culture of crowdsourcing could eventually mirror what exists now, though I hope not. </p>
<p>I like to believe an inclusive crowdsourcing culture is forming, one that engages the “out crowd.” I’m excited about these times, and how innovative social design can infuse this emerging culture with values that foster diverse participation. I had a look at World of Warcraft (via the Seely-Brown article), and saw that “The gender of your character is purely a cosmetic feature and has no impact on that character&#8217;s abilities or statistics.” Imagine! Copy that, traditional enterprise!</p>
<p>I agree with you that the best platforms must rise to these challenges, and will benefit from making new and unique connections. How will it happen? I look forward to the contest <img src='http://allthingsthatrise.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Giovanni Rodriguez</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2780</link>
		<dc:creator>Giovanni Rodriguez</dc:creator>
		<pubDate>Mon, 03 May 2010 18:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2780</guid>
		<description>Thanks, Don and Barbara.  And very nice meeting you here, Hutch.  I have been reading your posts.  Looking forward to connecting more with you online.</description>
		<content:encoded><![CDATA[<p>Thanks, Don and Barbara.  And very nice meeting you here, Hutch.  I have been reading your posts.  Looking forward to connecting more with you online.</p>
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		<title>By: Hutch Carpenter</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2779</link>
		<dc:creator>Hutch Carpenter</dc:creator>
		<pubDate>Mon, 03 May 2010 18:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2779</guid>
		<description>Agree wholeheartedly here. The crowdsourcing phenomenon is growing, with a nice set of tangible benefits to accompany it.  It&#039;s both external, with a number of the examples cited here, and internal with employees. We have a number of Fortune 2000 companies using Spigit for both audiences.

Also like your take on social design, games and contests. I think you&#039;d be interested in this perspective:

&quot;Reputation and Game Mechanics Are the Future of Social Software&quot;

http://blog.spigit.com/permalink/2010/04/02/reputation_and_game_mechanics_are_the

It is a dynamic, evolving area. There&#039;s a lot to track here.

Hutch Carpenter
VP of Product
Spigit, Inc.</description>
		<content:encoded><![CDATA[<p>Agree wholeheartedly here. The crowdsourcing phenomenon is growing, with a nice set of tangible benefits to accompany it.  It&#8217;s both external, with a number of the examples cited here, and internal with employees. We have a number of Fortune 2000 companies using Spigit for both audiences.</p>
<p>Also like your take on social design, games and contests. I think you&#8217;d be interested in this perspective:</p>
<p>&#8220;Reputation and Game Mechanics Are the Future of Social Software&#8221;</p>
<p><a href="http://blog.spigit.com/permalink/2010/04/02/reputation_and_game_mechanics_are_the" rel="nofollow" onclick="urchinTracker('/outgoing/blog.spigit.com/permalink/2010/04/02/reputation_and_game_mechanics_are_the?referer=');">http://blog.spigit.com/permalink/2010/04/02/reputation_and_game_mechanics_are_the</a></p>
<p>It is a dynamic, evolving area. There&#8217;s a lot to track here.</p>
<p>Hutch Carpenter<br />
VP of Product<br />
Spigit, Inc.</p>
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		<title>By: Barbara Bates</title>
		<link>http://allthingsthatrise.com/2010/05/02/the-out-crowd-why-crowdsourcing-creative-is-both-smart-and-good/comment-page-1/#comment-2778</link>
		<dc:creator>Barbara Bates</dc:creator>
		<pubDate>Mon, 03 May 2010 16:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://allthingsthatrise.com/?p=1024#comment-2778</guid>
		<description>G...great post.  We are seeing more of these kinds of companies cross our radar.  It&#039;s definitely more than a trend.  Check out www.tapsmack.com similar concept to TalentHouse but with a slightly different twist.  And maybe not quite the same number of heavy hitters on their exec staff:)</description>
		<content:encoded><![CDATA[<p>G&#8230;great post.  We are seeing more of these kinds of companies cross our radar.  It&#8217;s definitely more than a trend.  Check out <a href="http://www.tapsmack.com" rel="nofollow" onclick="urchinTracker('/outgoing/www.tapsmack.com?referer=');">http://www.tapsmack.com</a> similar concept to TalentHouse but with a slightly different twist.  And maybe not quite the same number of heavy hitters on their exec staff:)</p>
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